News

NEWS UPDATES


 

June 8th 2015
Added a new tutorial called Reaction Diffusion In Photoshop.

May 31st 2015
Added a new tutorial called Different Types Of Weathering.

May 29th 2015
Added a new discussion piece called Choosing Software For Your Own Personal Art Pipeline.

May 22nd 2015
Added a new opinion piece called The Current State Of PTEX And UVLess Workflows For Realtime Rendering.

May 11th 2015
Updated my Dirty Rusty Decaled Painted Worn Metal tutorial with a simpler workflow and better looking results using my newly available asset packs.

May 8th 2015
Updated my Turbulence Noise and Procedural Patterns and Noise tutorials with new information.

May 6th 2015
Added a new tutorial called Turbulence Noise.

May 3rd 2015
Added a new tutorial called GGX Shading Model For Metallic Reflections. Added more details to my Procedural Patterns and Noise tutorial.

Apr 14th 2015
Added a bunch of new info to my Blended Box Mapping tutorial.

Apr 3rd 2015
Added a new tutorial called Implicit and Explicit Procedural Noise.

Mar 21st 2015
Revised How Do I Shade / Texture Stuff?: Shading Workflow Overview reorganizing the information a little to be more clear.

Oct 17th 2014
Revised Blended Box Mapping a bit in light of the fact that the CameraMapGemini plugin has not been recompiled for more modern versions of max.

Oct 16th 2014
Added a bit of extra info to Worn Edges Using A Distorted Vertex Map.

Sept 27th 2014
Added a new tutorial called Using Details To Make Something Look Big.

Aug 12th 2014
Added a new video tutorial called Exploring OpenSubdiv in 3ds Max 2015 Extension 1.

Aug 3rd 2014
Added a new video tutorial called Designing An Epic Starship Part 3: Detailing The Upper Level.

Aug 1st 2014
Added a new tutorial called Lens Packages

July 27th 2014
Added a new video tutorial called Designing An Epic Starship Part 2: Detailing The Trench.

July 13th 2014
Added a new video tutorial called Designing An Epic Starship Part 1: Choosing A Form Using Silhouette Sketches.

July 5th 2014
Added a new video tutorial called Texturing A Robot Hand.

June 21st 2014
Added a new video tutorial called 3D Sketches As A Base For A Painting.

June 12th 2014
Added a new tutorial called False Color Textures

June 3rd 2014
Added some extra tips and better formatting to Reducing Memory Usage To Render A Memory Hungry Scene

May 4th 2014
Added a new tutorial called How To Use The soulburnAssetLoader (SAL).

Apr 7th 2014
Added a new tutorial called Structure And Naming Conventions For Materials.

Mar 24th 2014
Added a new diagram to How Do I Shade / Texture Stuff?: Shading Pipeline Overview. Added a link to a new video on Blended Box Mapping. Added a new real world photo to Tiled Floor Material.

Feb 19th 2014
Added a new opinion piece called Go To School Or Learn CG At Home?. Updated my How Do I Shade / Texture Stuff?: Shading Pipeline Overview lesson with a bunch of new info, especially on pattern placement methods and pattern storage.

Feb 17th 2014
Added a new tutorial called Switchers And IDs, Which To Use When. Updated my other 2 switcher lessons and my texture baking lesson with the new info.

Feb 7th 2014
Added a new video lesson called Subdivision Surfaces Using Support Edges (The Basics) . Added a few more examples to my Procedural Noise lesson. Added some more info on MaterialByElement to my Randomizing Patterns Using Switchers lesson.

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