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Andrew Browne

Andrew Browne

VFX Character Artist

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Hitch: Breakdown

hitch_blinn_03Cropped3.jpg

Hitchcock: Breakdown

Disclaimer: This was personal work made before 2015.

Modeled a base mesh in Wings3D. Then retopologized in Topogun and then sculpted further.

bodyBlinn.jpg

arm

Clothes.jpg

faceTopology_CROPPED2.jpg

bodywire

UVs.jpg

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by Andrew on December 31, 2015
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← Virgil: Breakdown
Helena: Breakdown →

Based in London, UK I’m primarily a character / creature artist. Though I am very comfortable with Hard surfaces (in production). Very proficient with multiple hair systems (off-the-shelf or proprietary) with a bias towards Houdini. Please be warned there is some nudity on the site.

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