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Andrew Browne

Andrew Browne

3D Character Artist

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Walkman Model

December 6, 2016 by Andrew

Sony Walkman So im walking on a personal project, a Toybox of sorts. Gonna have a bunch of objects in it. One of which will be this Sony Walkman. Made in Wings3D. I remember trying to model this back in the day when I was just learning and couldn’t get anywhere close. And the wire. Tons of objects. But you have to be organized. I’m not sure if i will texture in Mari or Houdini and get procedural with the […]

Categories: Wip's

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Dog: Sketch

November 30, 2016 by Andrew

Dog: Sketch Nothing impressive just a blitz session to see what I could do in 6-8 hours. Base mesh, base sculpt, retopologized, final sculpt, UV, Texture and then Houdini  for Hair and Render. Good thing is I can continue to iterate on it now, but i think i would like to work on another mammal instead.  

Categories: Sketches

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Old Skin Tests

November 26, 2016 by Andrew

Houdini 12: Skin & Hair Tests These are very old, but i know some would like to see the progression. Based on the old Mantra Shader, i learnt a lot about SSS, point clouds and the PBR renderer. Using 2/3 area lights and a HDR (also shown in the background). Also tested 3D Coat’s texturing capabilities. what you see rendered is displacement done in Zbrush and Bump which is hand painted. In the end i did not like the workflow […]

Categories: blog, Updates

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Young Warrior

November 25, 2016 by Andrew

Young Warrior Literally a sketch created over the weekend. Polypainted, fibermesh hair. Very free in terms of the creation process. I should develop this idea more.

Categories: Sketches

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Marsyas

November 24, 2016 by Andrew

Marsyas The icon i have used on many a forum now. Based on a statue by an anonymous sculptor in the Louvre. The story goes, Marsyas challenged Apollo to a pan pipes duel (think Run DMC vs Jason Evans). He lost, and was flayed alive. No risk no reward. Asymmetrically modeled. Used as a low poly lighting test i liked the way it looked in the end decimated.

Categories: Sketches

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Dante

November 24, 2016 by Andrew

Dante Was initially created for the Inferno themed project. I think this would be the next character i develop further. Perhaps into a Cybercop or Riot guard or even Tribal warrior.  

Categories: Sketches

Crow Rider

November 23, 2016 by Andrew

Crow Rider Modeled in Silo. Based on a design by Bjorn Hurri. Fun little character. I would have to redo the topology, it is pretty messy. But i like the concept and might develop further though i might make him a wolf instead of a crow to ride.  

Categories: Sketches

Athena

November 22, 2016 by Andrew

Athena A simple anatomy study. Asymmetrically modeled. Perhaps one day i will come back and sculpt proper hair. I have a few ideas of what to do with the model.

Categories: Sketches

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Poe

November 22, 2016 by Andrew

Edgar Allen Poe This little piece was based of a concept by Mark Newman. Sculpted in Zbrush from near enough a box.

Categories: Sketches

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Based in London, UK I’m primarily a character / creature artist. Though I am very comfortable with Hard surfaces (in production). Very proficient with multiple hair systems (off-the-shelf or proprietary) with a bias towards Houdini. Please be warned there is some nudity on the site.

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