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Andrew Browne

Andrew Browne

3D Character Artist

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Old Skin Tests

November 26, 2016 by Andrew

Houdini 12: Skin & Hair Tests These are very old, but i know some would like to see the progression. Based on the old Mantra Shader, i learnt a lot about SSS, point clouds and the PBR renderer. Using 2/3 area lights and a HDR (also shown in the background). Also tested 3D Coat’s texturing capabilities. what you see rendered is displacement done in Zbrush and Bump which is hand painted. In the end i did not like the workflow […]

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Based in London, UK I’m primarily a character / creature artist. Though I am very comfortable with Hard surfaces (in production). Very proficient with multiple hair systems (off-the-shelf or proprietary) with a bias towards Houdini. Please be warned there is some nudity on the site.

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